Quantcast
Channel: Steampunk Scholar
Viewing all 63 articles
Browse latest View live

Timeless by Gail Carriger

$
0
0
Someday, when it won't be an issue of spoilers, I'll be returning to this lovely book to do an analysis. But for the time being, I've posted a fanboy's tribute to the end of a great series at Tor.com as the end of this year's extended Steampunk Romance and Erotica focus, A Tribute to Gail Carriger. See y'all in April.


Last Call for the Parasol: Timeless by Gail Carriger

Fiction series should be like guests. There comes a point in the evening when everyone knows the conversation has died, the hostess is yawning, and someone has just said, “Well...” Sadly, there is often someone in the room who knows the truth, but wants to avoid it. They don’t get out enough. They don’t want to go home. They’re enjoying the company. They’re socially obtuse. For whatever reason, someone starts the conversation up again.

It’s awkward, because we all know it’s over. Sometimes this happens in the doorway, as guests are leaving. A witty remark gets made, and banter ensues. Significant others glare, or roll their eyes. The party has jumped the shark.

Thankfully, as anyone who’s been to one of her parties can attest, Gail Carriger knows how to handle a party. And she knows when it’s time to shut it down.

I love the Parasol Protectorate. As literary parties go, it’s been a blast. And while I’m very sad to see it all come to an end, I’m glad Carriger isn’t stringing this one out. With Timeless, Carriger concludes a series many of us have grown to love, all the while struggling to explain to others what we were reading: “It’s a paranormal romance . . . but not like Twilight. And it’s a steampunk adventure . . . but not like Wild, Wild, West. It’s like . . . it’s like . . .” It’s Bram Stoker, Wilkie Collins, and Jane Austen playing Dungeons and Dragons with Terry Pratchett for a DM. It’s like Being Human if the show were crossed with Sherlock and Fawlty Towers. It’s like Underworld with bustles and lace instead of tight leather. We shove the book into your hands at this point and assure you, “Trust me, you’ll enjoy it.”

And now it’s coming to an end. 

Read the whole article at Tor.com.


21 Prognostications for the Parasol Protectorate in the 21st century.

$
0
0
J.M. Frey and I at the Canadian National Steampunk Exhibition, April 2011.
Photo by the awesome Lex Machina. 
The tribute to Gail Carriger continues! Thanks to the lovely J.M. Frey, she of the TARDIS Steampunk dress and author of the excellent SF novel Triptych, we have another post in the Tribute. This comes as the result of light-hearted banter via Twitter messaging. All twenty-one of these are J.M.'s - my only contribution was placing them in twenty-one entries to match the century.  SPOILERS ABOUND! So if you haven't read Timeless, you may wish to wait on checking these out. Please feel free to add more in the comments.
  1. The God breaker plague was ended by urban sprawl.  Conall and Alexia have passed on, of course. Prudence lived quite long, because of her ability to steal immortality, and buried her grandkids. Once a year, the PP gets together somwhere between Akeldama's and Ivy's and eats Treacle tart in honour of Alexia.
  2. Lyall and Biffy are happily back in charge of the London Pack. Lyall represents Biffy in the House of Lords, b/c Biffy wants no part of the boredom of politics. He's besties with Wills & Kate. Biffy despises denim and longs for a good old cravat.    Lyall is afraid Betas CAN go mad, and that the 21st C might drive him so. Lyall writes books under a pseudonym, all about supernatural biology and hierarchies. 
  3. Ivy is a great patron of the theatre, and her decendants own most of the East End. She designs all the hats for Royal Ascot. Ivy desperately misses her husband.  The Tunstell's descendants include Andrew Lloyd Webber, and Elton John.
  4. The Parasol Protectorate has been folded into the MI, and is MI9 (9 looks like a P). Always led by a Prete or Meta-natural Maccon.
  5. Madame LeFoux became a ghost, not pleased about it, but perfected her preservation system.
    She's the Q to MI9. 
  6. Major Channing died in charging the gattling guns in WWI, too much of a proud tosser to call a retreat. Most of the pack went with him.
  7. Countess Nadasy owns most of the London metro system--she's the reason there's a tube.
  8. Benedict Cumberbatch thought about being a Claviger, but decided that he'd go to LAMBDA instead of Royal.
  9. The London Pack is, of course, the patron house of the BBC. The Doctor never had a Werewolf companion, though, because leaving territory behind would be too traumatic for a wolf.
  10. Biffy is bittersweet about Steampunk, but he loves it because Lyall has a chance to get his Glassicals out and wear that waistcoat. KINKY. But, would there be steampunk in a world where there had been zepplins and aethergraphs? More like there'd be a lot of cyberpunk. Oh, and the best selling YA book would be set in a world where there are NO SUPERNATURALS AT ALL. Weeeeeeird.  Talk about a dystopia.
  11. Twilight is just a boring teen lit book about a drone/claviger who can't decide who she'd rather get the bite from. OR, it's a YA distopian where there are no supernaturals & the thrill comes from Bella trying to get used to the idea that her suitor will get OLD.
  12. I suppose Hollywood would be run by Werewolves... but the studio execs would be Vampires. Mr. Mayer hasn't left MGM just yet.
  13. Lady Kingair is just the same, and the Kingair pack operates a tourist castle / B&B where people can see the legendary home of the Maccons.
  14. And of course, the truth about Pretenaturals came out around WWII, when they were recruited specifically as curse-breakers.
  15. Old documents about Alexia and Conall Maccon surfaced. Historian and archaeologist Gail Carriger was selected to write a 5 volume biography.
  16. Luckily most of their contemporaries still lived, so Carriger was able into interview Lord Akeldama, Queen Ivy, Lord Biffy and Prof. Lyall (Good to have primary resources).
  17. OH. I forgot - the Maccon townhouse in London was annexed by Akeldama's historical preservation fund and is a full-moon ball venue now.
  18. The London Pack owns a modern condo development and everyone lives there - dungeons are below the carkpark, high security at the door.
  19. And Floote's Bedouins still roam the Luxor valley - there is a high price for pieces of a dead preternatural in the black market.
  20. Of course, Pretanatural Poachers are illegal, must grave rob,and kidnapping Preternaturals is a capitol offence. Most Pretas are cremated.
  21. Akeldama would be a leading figure in the Fashion pages-but not working in it. That's a trade, my darling pergoi. Perez Hilton is his drone. Akeldama is totally not enamoured of Black and the Daily Sun. So... gauche. So obvious. The Paparazzi does not impress Akeldama.  Akeldama is the biggest fan of slash fanfic EVAR.

NOTE: J.M. Frey's Triptych has been nominated for a CBC Bookie, a people's choice award. She's nominated in the SF category, and she's up against heavyweights Margaret Atwood and Robert Sawyer. All love to Mr. Sawyer, but he already has enough awards. No love to Atwood, I've never liked her fiction, I hate that she's conflated with the SF scene more than she deserves, and the book she's nominated for isn't really fiction! So let's defeat the giants, shall we? Show some love for J.M. over at the Bookies. It would be very cool for a gender-bending-time-travel-adventure to win the Bookie for SF. And if you don't want to vote without reading Triptych first, there's a simple solution. It's a hell of a book, trust me. 

Fan art of Lady Maccon/Alexia Tarabotti

$
0
0
When I was a kid, I drew all the time. I won Most Promising Art Student in Junior High. I nearly did a degree in Fine Arts. And then life wore on, and while I've continued to dabble with my artistic skills, it's something I don't have much time for.

Which is why I bought a nice Wacom stylus for our iPad. And then I downloaded the Sketchbook app. And after a brief learning curve, getting used to how the stylus and screen interacted, I decided to draw Alexia. It happened in the middle of the night while I was awake after a coughing fit during Reading Week. I took an image of  Sabrina Impacciatore, one of Carriger's picks for casting Alexia, and placed her head on a shot of model Yaya Han in steampunk attire. Then I went to work. I worked on it when I needed a break, or when I was up late and couldn't wind down. I don't know how many hours went into this, but it was an enjoyable process, learning the Sketchbook interface, and getting back to a skill I neglect often, but love dearly.

It signals the end of my Tribute to Gail Carriger, and the beginning of three image-filled posts. I'm up to my eyeballs in marking (I'm effectively responsible for 250 students' grading this term), have final edits for an anthology chapter, an article for On Spec magazine, and a section for John Naylor's forthcoming Steampunk Gazette from Fil Rouge Press. So I hope the pictures will make up for the lack of a thousand words a week. Click on the image for a larger version.


Steampunk Gilgamesh image by D. Emerson Evans

$
0
0
In December of 2011, D. Emerson Evans, a frequent visitor of Steampunk Scholar, sent these sample images of what my Steampunk Gilgamesh could look like as a comic. Evans was attempting to give the work an old-school Winsor McCay feel, and to that end, sampled the colours directly from pre-1914 "Little Nemo in Slumberland" strips.
As promised, here is the sample spread of the Incredible Epic of Dr. "Doc" Gil Gamesh. I've included the black and white line art, and a coloured and lettered mockup. This was a very unusual way of working for me--a real departure from my graphite/paint/collage work on Threshold. Lots of fun.
I'm posting both the b+w and colour images, so you can see the process. 


He has also posted about this image at his blog, which features art for his graphic novel, Threshold. Check it out, it's great stuff. 

Cabin Control Nemo

$
0
0
Some years back, I saw the Cabin Control Nemo from Mezco toys in a speciality collector's shop. For whatever reason, I was stupid enough not to buy it on the spot. Luckily, I was able to track it down again on the web years later, and buy it for a reasonable price. When it arrived, I was stunned at the level of detail in the figure, the set he stands on, and the props available to decorate with. Since I'm still in marking hell, I thought I'd whet my readers' appetites for the upcoming 20,000 Leagues Under the Sea Spring Symposium (a new annual event at Steampunk Scholar!) in May and June. These photos were taken in my office at GMU, where Nemo sits on a shelf as inspiration.


You might balk at Nemo with a mechanical hand, ala the craptastic TV version of Leagues from the '90s starring Michael Caine as Nemo, but once you see the skeletal remains further down, you may relent. This action figure has some background story!







I don't know how I feel about Nemo having a globe wrapped in an octopus's tentacles (maybe it's just a decorative paperweight), since he never struck me as a megalomaniac in Verne, but I love that his skeletal hand in on display in the mouth of the shark that took it. I like to imagine this as a revision of the moment at the Pearl Fisheries when Nemo stands between the hapless pearl fisherman and a hungry predator of the ocean!


The detail on the props is amazing. The map-scrolls unroll to reveal tiny navigational maps. I love this as an adult, but I wish I could send it back in time to my nine-year-old self. He'd put it to better use.








Cover Reveal for The Friday Society

$
0
0

I've never done a cover reveal before, but Adrienne Kress is an up and coming author you need to pay attention to, and because she's Canadian, it likely means you won't. Don't understand that as a denunciation of Canadian fiction - it's just an awareness of how hard it is for a Canadian writer to get recognized inside our borders, let alone outside -- Canadian SF/F writers even more so. So I'm boosting the signal, to get you thinking about Adrienne's forthcoming YA steampunk, The Friday Society. While you're waiting for the release, get talking with Adrienne on Twitter, or reading her blog - she's one of those hip new authors who knows how to use social media.

Be Your Own Hero...


Set in London at the turn of the last century, the novel follows the stories of three intelligent and very talented young women, all of whom are assistants to very powerful men: Cora, lab assistant to a member of parliament; Michiko, Japanese fight assistant to a martial arts guru; and Nellie, a magician's assistant. The three young women’s lives become inexorably intertwined after a chance meeting at a ball that ends with the discovery of a murdered mystery man.


It’s up to these three, in their own charming but bold way, to solve the murder—and the crimes they believe may be connected to it‐‐without calling too much attention to themselves.


Told with Adrienne Kress's sharp wit and a great deal of irreverence, this Steampunk whodunit introduces three unforgettable and very ladylike--well, relatively ladylike--heroines poised for more dangerous adventures.

Company of the Dead by David Kowalski

$
0
0

I've been a Titanic buff since I was in grade one: I remember the moment I first became aware of the Titanic, working my way through a sticker book of ships. It was back when you still had to lick the stickers, which had a mildly pleasant taste to them. The trick was always to match the sticker to the outline it needed to occupy in the book, and the outline of the Titanic stumped me. Initially, I couldn't make sense of the odd outline in the book. Then, when I matched the sticker, I was stumped as to why so much of the ship was missing. I hadn't fully mastered reading, and had to ask my dad to clarify some of the terms. He explained the disaster to me, and it haunted me for days. I took to drawing the stern section angled up out of the water.

In grade two, I bought a special illustrated edition of Walter Lord's A Night To Remember, and, having largely mastered reading (I would read 20,000 Leagues Under the Sea for the first time this year), I set about the equally titanic task of getting through the book. That winter, my dad helped me build a model of the ship. When Titanic movies came on television, I was given permission to stay up late to watch them. In grade four, I read Clive Cussler's Raise the Titanic! and saw the dreadfully boring film version.

The discovery of the wreck was a revelation to me, but I was too busy navigating adolescence to pick up any of the issues of National Geographic that covered the expedition, an oversight I've regretted many times. I dogeared the school library copies though, and was amazed by Ken Marschall's renderings.

My interest in Titanic waned in my late teen years and by the time rumours surfaced about James Cameron's film version, it was but a fond childhood memory. Nevertheless, my copy of A Night to Remember and The Greatest Disasters of the 20th Century had followed me everywhere I moved, and the night after I saw an early screening of Cameron's blockbuster, I was back reading Walter Lord. The next year, my band released its final CD, the last half of which was a concept piece on grief using Titanic as the primary metaphor. I wrote and directed a play based on the events in Lifeboat No. 6. Hell, I even own a model of the Titanic that will sink if you flip a counter-weight, breaking in half after the bow dips beneath the water. I saw the movie numerous times, and yes, I am a fan. Haters, go somewhere else to leave your comments.

So, needless to say, when Titan books sent me David Kowalski's The Company of the Dead, I was very excited. The cover is brilliant. The mirror image of the Titanic at sea, features the story we are perhaps over-familiar with as a mere reflection in the water, indicating it is not the primary reality. The primary reality, the one casting the reflection, shows Titanic coming into dock in New York city as it passes the Statue of Liberty.

It's brilliant, because it's both true and false, and is accordingly, an excellent cover for Kowalski's book, which has its own labyrinthine maze of true and false starts. I'll say more about this later, because I want to intrigue readers who aren't interested in spoilers.

The Company of the Dead is not steampunk, though it has its share of great airship moments. So why am I reviewing it? Because it's alternate history, a genre steampunk is often mistaken for. Granted, there are steampunk works that are alternate histories, but it is not an essential feature of the steampunk aesthetic. As I've said before, there are as many, if not more, alternate worlds as there are alternate histories in steampunk (the difference concerns adherence to physical sciences. For example, Cherie Priest's Clockwork Century is more alternate history than Jay Lake's Mainspring, which takes place in an alternate world). Plus, it was a great post to have on the weekend of the centennial of the sinking.

Alternate history is about the break in history when, in this case, someone literally ziggs instead of zagging. Due to the intervention of mystery man Jonathan Wells, Mr. Fleet is equipped with a special pair of binoculars so that when the Iceberg is sighted moments earlier than history, the Titanic dodges its appointment with fate: ""He could feel it. The flutter of butterfly wings that would herald a brighter, better world" (9). The next chapter jumps a century into the future, to our time, as the Titanic comes into New York, captained by John Jacob Lightholler, a descendant of the heroic Second Officer of history. But we realize very quickly the ramifications of the Titanic averting Thomas Hardy's  "Convergence of the Twain." This is one of those true-and-false moments in the book, since a lazy reader may have missed the 100 year jump, and would assume the Titanic is rolling into New York on April 14, 1912. Nevertheless, it isn't the 2012 of our time stream, as the description of New York demonstrates:
Giant airships slowly descended from the heavens. German Zeppelins competed with Chinese Skyjunks and Confederate dirigibles, bearing messages of greeting in a host of languages. A century overdue, but heartily welcome, the Titanic nudged her way into New York Harbour. (16)
The next chapter reveals that New York City occupies Japan's Eastern Shogunate, and that the Japanese-Russian peace talks had just been held on board Titanic. Lightholler receives a visit from Joseph Kennedy, "an agent of the Confederate Bureau of Intelligence" who, as the novel goes on, reveals he knows history has somehow gone "wrong" and needs to be put "right." What ensues is a sprawling tale of espionage, adventure, alternate histories (yes, I said histories), and time travel. None of those things are spoilers - teasers, maybe, but not spoilers.

Fans of alternate history, the ones who want to see some serious rigour applied to the counterfactual ramifications of John Jacob Astor surviving to have influence in American politics in the twentieth century need to check this book out. As a kid, I fantasized about traveling back in time to avert the disaster: Kowalski reminds us all that while Titanic's sinking was a tragedy, it was a tragedy that changed the fate of the century. After all, unlike other notable disasters of the past one hundred years, this one involved an disproportionately large number of major movers and shakers. The men who stalwartly remained behind while their wives and children boarded life boats were history makers. Kowalski knows this, and explores it in a way that takes an oft-told tale and renders it fresh. The history of the Titanic is here, but not in a manner that rehashes what we already know. It looks at it in the lovely "what if?" sense of alternate history.

Light Spoilers! Right Ahead! (I couldn't resist)

Kowalski does something very clever here in his opening chapters: he makes several statements like his note on the closed-circuit screens on board the 2012 Titanic as "the only anachronism permitted aboard his floating memorial" (13). It's clever because the reader assumes this is the same Titanic that averted an ice berg in the previous chapter. But it's not. We won't discover this for several chapters, until Kowalski returns us to April 15, 1912, and the ship strikes a different iceberg. The ship still sinks, despite Wells' intervention, but John Jacob Astor survives. The future changes. America does not enter World War II. And a century later, Germany and Japan are world powers racing to develop a nuclear bomb.

Kennedy and Lightholler's quest is to set things "right." Thankfully, Kowalski isn't overly simplistic here either. In a Borgesian "Garden of Forking Paths" moment, the heroes will discover late in the book that their attempt to stop Wells on board Titanic has not been the only one:
"It's not carved in stone," Wells was staring at the embers. "It's writ on water. There are a few lifeboats left. We can leave anytime we like."
Kennedy nodded back, absently.
"I'm usually dead by now. Gershon usually kills me in this timeline."
"He shoots you in your cabin," Kennedy replied.
"We're never here, talking like this." (829).
Later, another character will engage in musings akin to Leibniz's, reflecting that "this world was no paradise. It was not, by any stretch of the imagination, the best of all possible worlds. It was the only possible world, and it had been given a reprieve" (855). I quote these sections, not as spoilers, but rather to demonstrate that Kowalski is a student of history who has wrapped that rigour in a cloak of page-turning adventure. It's precisely the sort of book people who appreciate a well-thought-out counterfactual will enjoy. The characters are engaging, and Kowalski isn't afraid to kill some along the way. The historical stakes are very high here, and The Company of the Dead gives them their due.

So whether you're a Titanic buff, spy-thriller aficionado, or an alternate history fan, The Company of the Dead has something for you. At just over 870 pages, my spoilers are but the iceberg above the surface. There are many more surprises waiting beneath the water line.




Mission Update - Spring 2012

$
0
0

This mission update involves an apology, an explanation, and another apology.

The first apology is for missing the past two weeks' posts. I still owe Paul Guinan and Anina Bennett a review of Frank Reade: Adventures in the Age of Invention. It's coming next week.

Now the explanation: I had the usual end-of-term burnout, though it was the result of an extraordinary workload this year. While I have finally gotten my own work at Grant MacEwan under control, I was burdened with an additional Teaching Assistantship through the University of Alberta, where I am doing my PhD. So I was marking for around 250 students, all said and done.  In addition to those marking duties, I wrote one academic article for publication, successfully defended my oral candidacy, and wrote three other pieces for publication: an introduction to an anthology, an article for a magazine, and a sidebar and bibliography for a book. Oh, and I turned 41.

Consequently, I came out of this term completely burnt out. Last week I fell ill with what was likely Strep Throat. I'm still recovering, but the going is slow.

In addition to my physical burnout, I experienced a sort of steampunk burnout. I haven't read any steampunk since my candidacy defence in March. I've read two Can-Lit books (Patrick DeWitt's oddball western The Sisters Brothers and Alexi Zenter's beautiful fantasy in a logging town, Touch), a stack of graphic novels/trade paperbacks (The Ultimates (Ultimate Collection), WE3, reMIND, Astonishing X-Men volume I, and NEXTWAVE: Agents of H.A.T.E.), and Pathfinder rules and adventure paths.

I know I'll get back to reading steampunk, but right now, all I want to do is write the dissertation. My dissertation committee told me to scale back the number of works I'm referencing in the dissertation, so there's no need for me to do more reading until the dissertation is finished. Which brings me to my second apology. I'm putting the blog on hiatus following my review of Frank Reade next week. I'll get back to posting reviews in July for Canuck Steampunk.

Over May and June, I'll be writing and revising daily, with a goal of six finished pages. I have about 100 solid pages of material, and another 80 of rough material. I need 250 total, so this will be a combination of generating new content and reworking old.

Since I began the blog as a way to work through the dissertation in steps, it only makes sense to take a step back from the blog long enough to get that work finished and handed in. I'm nervous about doing it. I'm worried all that silence will result in the death of the blog.

I hope not. I hope those of you who have been loyal readers will wait out this break, and those of you who are new will take the time to wander around the extensive archive 3.5 years of reading have produced.

See you in July, I hope!

Harper Goff's Nautilus as the Genesis of Steampunk

$
0
0


I know I said I wouldn't be posting, but this section of the dissertation felt like a self-encapsulated post, so I'm sharing it with y'all. Sorry I didn't have time to include a works cited at the bottom. I'll try to get to that when the big work is done. 

Steampunk’s distant antecedents and inspiration obviously lie in the fiction of the Victorian and Edwardian period. Powers, Blaylock, and Jeter all admit to drawing from Henry Mayhew’s London Labour and the London Poor; Blaylock articulated further particular inspirations from other Victorian writers:
Homunculus was simply a variety of historical novel that I had written largely because I was crazy for The Strange Case of Dr. Jekyll and Mr. Hyde and because I had grown up reading Jules Verne and H.G. Wells, and my idea of science fiction had always had to do with backyard scientists and fabulous submarines and spacecraft that housed onboard greenhouses. (468)
While H.G. Wells and Jules Verne are often cited as the most likely nineteenth century precursors to steampunk, they are only the two most obvious candidates. H.G. Wells’s influence is glaringly obvious in steampunk, starting with Jeter’s recursive-fantasy Morlock Night and Christopher Priest’s The Space Machine, since both are ostensible sequels to Wells’ The Time Machine.


Steampunk draws inspiration from numerous nineteenth century writers. Nick Gevers adds a number of Victorian and Edwardian authors to this growing list: Mary Shelley, Edgar Allen Poe, Arthur Conan Doyle, Bram Stoker, Jack London, M.P.Shiel, Arthur Machen, and the many penny dreadful and dime novels “that echoed these canonical works” (9).
As a marriage of urban fantasy and the alternate-world tradition can arguably be traced back to the influence of Charles Dickens, whose vision of a labyrinthine, subaqueous London as moronic inferno underlies many later texts. Dickens’s London, somewhat sanitized, also underlies the Babylon-on-the-Thames version of the great city created by authors like Robert Louis Stevenson, Arthur Conan Doyle, Bram Stoker and G.K. Chesterton in their fantasies—tales whose uneasy theodicy underpins much contemporary gaslight romance. The two categories, steampunk and gaslight romance, point to two ways of rendering closely linked original material. (Clute“Steampunk” 895)
While written texts cannot be ignored as steampunk’s literary ancestors, the proliferation of cinematic adaptations of Victorian Scientific Romances following the success of Disney’s 20,000 Leagues Under the Sea in 1954 seem a more likely reason for steampunk’s popularity. A nostalgic longing akin to the one Jameson speaks of regarding Star Warsis ostensibly in play for those whose Saturday matinee experience involved the twenty years between 1951 and 1971, when “an average of at least one new Verne film was released annually” (Taves 227), along with numerous adaptations of the works of H.G. Wells, Edgar Rice Burroughs, and Sir Arthur Conan Doyle. In “A History of Misapplied Technology: The History and Development of the Steampunk Genre,” Cory Gross charts the proliferation of these “Retro-Victorian Scientific Fantasies,” noting how “Disneyland itself would be infused with Disney’s nostalgia for the turn of the 20th century”:
. . . upon entering the park, the visitor must travel up a recreated Victorian American main street, or load on to one of the narrow-gauge steam trains. Perhaps, in addition to recognizing the capacity of Science Fiction to be serious entertainment, [Disney] also recognized that the Victorian Era was changing from the backwards past of our fathers to the gilded fairyland of our ancestors. (55-57)  

In Postmodernism, or the Cultural Logic of Late Capitalism, Jameson calls these types of movies nostalgia films, and his description of them is strikingly similar to the way I envision steampunk’s evocation of the nineteenth century:
. . . the nostalgia film was never a matter of some old-fashioned “representation” of historical content, but instead approached the “past” through stylistic connotation, conveying “pastness” by the glossy qualities of the image, and “1930s-ness” or “1950s-ness” by the attributes of fashion. (19)
Taking Greg Bear’s suggestion concerning Disney’sNautilus, it is likely that film adaptations of Verne’s works had as significant an impact on steampunk as the original works they derive from. In “Hollywood’s Jules Verne” from The Jules Verne Encyclopedia, Brian Taves argues that “Today, any Verne enthusiast’s reading of the original works is bound to be intertwined with viewing the films. The Vernian “text” is no longer simply his novels, but the accumulation of impressions gained through many versions in the performing arts” (205). Richard Fleischer, director of the 1954 version of 20,000 Leagues Under the Sea believed the Disney film to be the version of Verne’s story “known today by most young people” (Frazier and Hathorne 39). Anecdotally, I find that most people who say they are a fan of Verne are referring to the film adapations, not the books. Taking this idea a step further, it seems likely that the seminal steampunk writers of the ‘70s and ‘80s were inspired as much by these cinematic adaptations as they were by Verne’s original texts. Taves chronicles the prolific period of production of Vernian cinema prior to the emergence of steampunk texts in the 1970s:
“For twenty years, from 1951-1971, an average of at least one new Verne film was released annually. The peak year was 1961, when four Hollywood Verne movies were released, as well as several imports, along with television broadcasts” (227).

Taves’ study is limited solely to filmic adaptations of Verne’s works, but the popularity of Verne adaptations gave rise to other celluloid period SF films, such as George Pal’s version of Wells’ The Time Machine (1960) and First Men in the Moon (1964), and Kevin O’Connor’s Edgar Rice Burrough’s adaptations: The Land that Time Forgot(1975), At the Earth’s Core (1976), and The People That Time Forgot(1977). In addition to adaptation, many original films capitalizing on the popularity of the fantastic Victorian or Edwardian setting were made: The Great Race (1965), Those Magnificent Men in their Flying Machines(1965), The Lost Continent (1968), Chitty Chitty Bang Bang(1968), Captain Nemo and the Underwater City (1969), and Warlords of Atlantis (1978).

The impact of these films are often overlooked in brief histories of steampunk: Jeff and Ann Vandermeer leap from the “proto-steampunk” of the Victorian and Edwardian age to the 1970s and the emergence of “a true Godfather of modern steampunk,” Michael Moorcock (2010: 9). Gevers likewise jumps from “the period literature that steampunk references” to Moorcock (9). Cory Gross is one of the few writers who pays it adequate attention in his article “A History of Misapplied Technology: A History and Development of the Steampunk Genre.”

 Yet it warrants attention in understanding the influences that shaped steampunk, especially if we take seriously Greg Bear’s contention that steampunk starts with Harper Goff’s Nautilus, along with public perception of Verne’s stories being influenced more by the cinematic versions than the original tales. The design aesthetic informing the drastic differences between Verne’s Nautilusand Goff’s version are critically evaluated by James Maertens in his article contrasting the novel and the film.
[Goff’s] decision to make a baroque Nautilus that looked like the Loch Ness monster was probably a wise choice from the standpoint of the film medium because it did produce a visually fascinating design that enhanced the sense of mystery and wonder surrounding the vessel. But it is more interesting as an interpretation of the Victorian Age than as a representation of Verne’s submarine design. The Victorian Age is mythologized as a period in which wealth and technical power were combined. Acquisition, industry, and individualism all merge in the image of the high-speed machine appointed in velvet and brass. Glimpsed only fleetingly at various points during the film, Goff’s Nautilus exteriors tantalize the eye of the viewer and give the same impression of elegant power as the rich interiors with their specimen cases, draperies, and polished brass instruments. This interior opulence is certainly not a departure from the comfortable submarine-yacht designed by Verne, but the extension of the baroque to the exterior of the ship and its machinery is. (Maertens 212-213 emphasis added)

Goff told Disney that he imagined Captain Nemo putting the cinematic Nautilus together “hastily and roughly” using the “only material available . . . the rough iron . . . salvaged from wrecks” (Frazier and Hathorne 35, 40). As such, the Nautilusdesign is a visual encapsulation of the steampunk aesthetic – the evocation of the past mediated by a backward gaze. In contrast to Goff’s fantastic metal beast meant to signify the industrial style of a previous century, Verne’s Nautilus is hydrodynamic, a plausibly utilitarian design. Goff’s Nautilus evokes a sense of the past in a way a sleek, cigar-shaped cylinder couldn’t have to 1954 audiences recently enamored by the advent of the real world namesake of Nemo’s ship, the nuclear submarine USSNautilus. Unlike the sleek design of the real-world Nautilus, the hull of Goff’s design is rust-colored, further supporting his concept of the cinematic Nautilusbeing a hodge-podge slap-together of available, less-than-superior materials. To a 1954 audience, its shape was reminiscent of nineteenth century ironclads, a mosaic of metal plates held together by thousands of rivets.


The influence of Goff’s Nautilus is evidenced directly in four particular steampunk works: Thomas F. Moteleone’s The Secret Sea (1979), Joe Lansdale’s Zeppelins West (2001), Kevin J. Anderson’s Captain Nemo: The Fanastic Adventures of a Dark Genius (2002), and Mark Mellon’s Napoleon Concerto (2009). In The Secret Sea, Monteleone describes the prow of the Nautilusas “a jagged sawtooth edge,” and its conning tower as resembling “the head of a nasty sea-creature” (67). Likewise, in his parody of Nemo and the Nautilus, Lansdale describes a great dorsal fin like an enormous shark or prehistoric fish, with the “eyes of the fish” being “a great, tinted, double-bubbled water shield” (58). The cover illustration of the tale’s “Naughty Lass” is an obvious homage to Goff. Mark Mellon, despite trying to achieve greater historical verisimilitude in his alternate history of Robert Fulton, whose real-world Nautilus was the world’s first functional submarine, describes his ship-wrecking war-machine with several nods to Goff:
Iron plates were bolted onto the wooden armature, laid fore to aft in overlapped layers like dragon scales. Glass eyes fixed in the beak, protected by a lattice of steel bars, accentuated the strange new ship’s distinctly reptilian appearance. (72)
And finally, Kevin J. Anderson’s steampunk recursive fantasy of Verne’s Voyages Extraordinairefinds Nemo building this underwater vessel for despot Robur the Conquerer:
The new armored vessel lay like a half-submerged predatory fish tied up against the pilings. Eyelike portholes made of thick glass stared from the control bridge within the bow. Overlapping armor plates reminded him of the scales of the shark he had fought while adrift on a raft of flotsam from the Coralie. Jagged fins like saw-teeth lined the dorsal hull, the better for causing severe damage to wooden-keeled ships traversing the Suez. (355)
 All of these descriptions are closer to Goff’s design of the Nautilus than Verne’s original, which while initially mistaken for a sea-creature, cannot be mistaken as such close up, as Professor Aronnax discovers when first washed up upon the submarine vessel’s hull: “That blackish back on which I was sitting was glossy and smooth, with nothing like overlapping scales” (47, emphasis added). While Aronnax first imagines the ship as shaped “like an immense steel fish” (48), Nemo clarifies that it is an exceedingly practical shape for ocean travel: a 70-metre long cigar-shaped cylinder (84).


The influence of Goff’s Nautilus on the steampunk aesthetic is seen further in the proliferation of Nautilus designs at a websitecataloguing designs that don't depart drastically from Verne's vision, as in the case of the League of Extraordinary Gentlemen. While there are many which hold to Verne’s spartan design, there are many that are clearly using Goff’s design as their starting point. The online catalogue’s inclusion of these designs verifies Fleischer’s claim concerning the influence of the cinematic Leagues, which in many ways eclipses the novel in the popular imagination.

Anecdotally, nearly every steampunk convention I have attended has featured items in the vendor or artist halls clearly based on Goff’s design. The Vulcania Volunteersare a group of artists and craftsmen devoted solely to producing replica models and blueprints inspired by Goff’s design of The Nautilus. More obliquely, the “variety of disparate materials that can usually be found in any Steampunk conceived of device . . . wood, brass, rivets, gears, lenses, cast iron, etc,” (Sean Orlando, Kineticsteamworks.org) are found in Goff’s design. Take a Google perusal of steampunk art and compare it with Goff’s Nautilus and you’ll see what I mean. As Don Peri stated in Working with Walt, “Harper Goff is not widely known, but he left an indelible mark with his design of the Nautilus…” (193).    

One of the desktops for download at Vulcania Volunteers' website.
Check out Tom Scherman's Design for the Nautilus 2 - it's pretty cool!

The Final Journey

$
0
0
Okay, it's not really the final journey, but it is the last leg of the journey that started this blog. The blog will continue when I'm done writing my dissertation. But while I'm finishing it up, the blog languishes. For some strange reason, changing the top bar daily has enabled me to focus and get into my writing better. So I'm going to keep doing that, but wanted to post the progress bars that went before, just for my own anal-retentiveness.

The first bar: Before I tried procrastinating with a new top bar, I was just letting the blog sit idle. That worried me, as I knew it wouldn't communicate that I was on hiatus. So I made this one quickly last week.


I had a number of airships that I stole off the web, but I liked this junker the best. If I was running a steampunk RPG, I'd be driving that baby and smuggling stuff. The original image, Tugboat, is by Ian McQue, who has some of the best steampunk visions I've seen.

The second bar: No longer feeling adrift, since I'd reached my page count the day before, I was "gaining confidence." The airship has moved a tiny bit toward the far side of the image.



You might notice that the sky has changed colour. I overlaid a blue sky with fluffy clouds, which should become the dominant sky as the end approaches.


This was the day I got several requests for interviews. I was metaphorically "blown off course," distracted by prepping for the interviews, especially the televised one. "What to wear? What to wear?" I had also lost several pages to reorganizing a chapter the day before, so I needed to visualize the lightning and wind to get my focus. You may also notice the docking tower coming into view on the right side of the image.


Coming out of the interview storm (still have the televised one to do), and ready to write my allotted pages for the day. Need to get done this damn chapter on methodology and theory so I can get to the three elements of the aesthetic.


Got into the discussion of "punk" in steampunk, and the erroneous assumption even some scholars have made that "real" steampunk must contain a punk ethos. Found Christine Ferguson's "Surface Tensions: Steampunk, Subculture, and the Ideology of Style" an invaluable partner in this conversation. The combination of anger at lazy academics and delight at Ferguson's article produced many pages. I did some retouching to the airship so it would look more natural in the image. The lightning it clearly behind us, and the ship continues advancing.



 I was about to return Political Science Fiction, edited by Donald M. Hassler and Clyde Wilcox, to the MacEwan library, unable to recall why I'd checked it out in the first place. I scanned the table of contents, and focused on the word aesthetics in Patrick Novotny's chapter, "No Future! Cyberpunk, Industrial Music, and the Aesthetics of Postmodern Disintegration." It contained a section on bricolage and detournement that fit very nicely with the ambivalent positions Rob Latham set up for nostalgia and regret in retrofuturism, which fueled another great day of writing. I just missed passing the half-way point this day.


 The second chapter is in, but as I enter the third on Neo-Victorianism, I'm worried about making it to the end by June 15. Hard to stay on track. Graduate school is a marathon, not a race. Must endure!


Rough day. Writing the Neo-Victorian chapter proved more work than I'd initially thought. Made good use of Lansdale's steampunk books in this section, surprisingly. Still made good time. Need to ascertain what the difference is between meaningless bricolage and meaningful detournement as they regard neo-Victorianism.


Went a few days without needing this image-work to focus. Neo-Victorian chapter is nearly finished. Felt a little cheeky today, as you can tell. I don't think I'm going to make the June 15 deadline, but I'll be done by the end of the month for sure.


I knew the Technofantasy chapter was going to be the easiest to put together, but the first big chunk really blew me away insofar as how much was already written. I can see the end in sight now, and blue sky is creeping into the picture.


More blue sky. Technofantasy continues on track. Yeah, another pun like "full steam ahead."


While the image says Crew Morale is "Ebulient," that's just the crew: the Captain (my deep self, we might say), went into this week frightened of being unable to cross the finish line in time. While today is already proving very productive, there's still miles to go. And the Hindenburg exploded as it was docking, for heaven's sake!

Am writing the Technofantasy and Retrofuturism chapters somewhat in tandem, but Technofantasy is nearly done, while Retrofuturism needs another 6-8 pages. The conclusion awaits, as does the final crack at the Works Cited list. Hoping to finish the content this week and work on revisions next week.

Bringing this thing in to land proves more difficult than flying the entire journey. It's all about establishing flow and transitions. Little bitsy moves. Reverse thrusters, then forward, then up, then down. 28 pages to go, but it feels like the bloody moon.


I didn't update the image for two days - one painfully sluggish day, followed by a "holy shit look at how fast I'm writing/revising/editing" day, which left me with 6 works cited pages to edit on the final day. Barring an act of God, this will be turned in on the day my advisor said it should be to make it all happen in time.


The introduction and conclusion needed less work than I'd anticipated, so as it turns out, I brought it in on time. Now, the detail work begins - formatting the works cited list and working on the revisions I get from my advisors. Compared to the work done, this will be a small effort. The big job is over.


Keep checking back for further updates!

Frank Reade: Adventures in the Age of Invention by Paul Guinan and Anina Bennett

$
0
0


I recently tweeted that Paul Guinan and Anina Bennet's Boilerplate and Frank Reade books were among the finest examples of what I call steampunk detournement, and by extension, social retrofuturism. Anina made a joke about me clearly writing a dissertation and using big words, so to make sure I'm making myself perfectly and pedantically clear, I'm going to eschew review of Frank Reade and use it to explain what I meant instead. If you're wondering if the book is worth getting or not, I'll say in brief that if you enjoyed Boilerplate, you'll enjoy Frank Reade as well.


The Oxford English Dictionary defines retrofuturism as “the use of a style or aesthetic considered futuristic in an earlier era,” and lists architectural references in the 1980s as early instances of the term’s use. The fictional architecture of Ridley Scott’s Blade Runner has been called retrofuturistic, though Scott used the term “retro-fitted,” to describe the sets’ architectural ambiguity: …the movie’s most praised feature embodies similar ambiguity, a similar fusion of low and high, of primitive and advanced. Almost unanimously, critics have praised Blade Runner’s sets . . . the buildings inhabited by common people are old buildings with futuristic fittings applied to them. Scott called [this] aspect ‘retro-fitting,’ to achieve a ‘layered’ effect. Old buildings . . . were encrusted with futuristic devices, decoration, and debris. (Colwell 129)


In relation to steampunk, the term retrofuturism likely conjures up images of antiquated technology, dirigibles and ornithopters, Harper Goff’s Nautilus, or Datamancer’s brass-worked keyboards. Discussions concerning retrofuturism at conventions or online forums are often couched in a technological framework. A quick Google search for retrofuturism links to pages like the Web Urbanist’s “Steampunk Styling: Victorian Retrofuturism at Home” or Smashing Magazine’s “Retro Futurism at its Best: Designs and Tutorials.” In both cases, the art and photography reveal a myopic conflation of the term retrofuturism with technological objects, such as steampunk style motorcycles or interior decor.


The same thing could be said of Guinan and Bennett's Boilerplate and Frank Reade books. The first thing that catches the eye is the retrofuturistic technology: Boilerplate's automaton and Frank Reade's marvelous vehicular utopias, to borrow Arthur B. Evans's term for Verne's "19th century visions of transportational perfection" (100). A casual browsing of Frank Reade might lead one to assume the book is a sophisticated-looking coffee table book looking at the history of Frank Reade magazine, though a closer look reveals that it is a fictional history of Frank Reade Jr. himself: as the back cover explains, the book is the "lost legacy of American is interwoven with the 'real' Reade family--inventors and explorers who traveled the world with their helicopter airships, submarines, and robots." The scare quotes around real are the only indication the reader receives that this history is a false one, so thorough is Guinan and Bennett's falsehood.




That it is a falsehood is blatantly apparent, perhaps in ways Boilerplate was not, given the odd occasion when the fictional creation became unintentional hoax. And while I find it somewhat ludicrous to imagine how one would believe the nineteenth century produced a bipedal thinking machine, apparently other more gullible individuals do not (that said, I'd have believed it at the age of ten - or desperately wanted to believe it). If one were to think the history in the pages of Frank Reade were some suppressed historical documentation, I would despair. Frank Reade's inventions are utterly fantastic: the Centennial, the "world's first electrically powered watercraft, built by Frank Sr. and his son as a prototype coastal gunboat" (26); the Valiant, Reade's "first all-terrain land rover" and "the first practical electric land vehicle, predating the work of electric car pioneers Gustave Trouvé and Thomas Parker" (45); the proto-tank Thunderer and other land behemoths (53), helicopter airships Zephyr, Thunderbolt, and Aegis; and submarine vessels such as the Plunger and Sea Diver.


All of these vessels are perfect, both as war machines, which they are often primarily designed for, and as a space of comfort. Like Verne's machines, Frank Reade's vessels are "[s]nugly insulated from the outside [and] sumptuously equipped on the inside: plush Victorian furniture, artworks, dining room, a well-stocked library, not to mention de rigueur items such as devoted servants and a nearly inexhaustible supply of provisions to provide the utmost in physical, emotional, and intellectual bien étre" (101). Bennett describes the Thunderer in a fashion that echoes Evans's summary of Verne's vehicular utopias. After enumerating the armaments and defence systems of the "new electric terror," Bennett takes the reader on a tour of the forward area, which houses "delightful parlor, fitted up luxuriously with rich furniture, a small library, valuable charts, instruments and curios. Aft, or properly at the other end of the Thunderer, was the sleeping rooms and bunks. There was also a galley, and the dining area with the choicest silver and china" (53).




As a consequence of such fantastic gadgets and vehicles, steampunk’s backward gaze becomes uniformly associated with technology in the eyes of the casual or lazy reader. However, steampunk's backward gaze can be read on a more sophisticated level. Filippo Tommaso Marinetti and the Italian futurists were unabashed technophiles of the machines they used and praised in their avant-garde art, but they were also interested in the social change such art would produce. Similarly, steampunk retrofuturism is arguably much more than just nostalgia for hands-on approaches to technology; it is not, as it is sometimes understood, how the past imagined the future. There is little about steampunk retrofuturism that realizes the historical aspirations of the nineteenth century. Rather, it is the way we imagine the past seeing the future. While these imaginings often take shape as technofantasy dirigibles and clockwork beings, they can also be used as detournement to reimagine the social spaces of the past.


The nostalgia and regret Rob Latham identifies as “typical retrofuturist emotions” (341) are likewise often associated with the retrofuturism of steampunk art and literature. It is arguably this nostalgia for a “perceived ‘lost’ mechanical world” Rebecca Onion references concerning steampunk Makers and artists (39). In his review of the special issue of Neo-Victorian Studies devoted to steampunk, Jess Nevins calls such interpretations of steampunk artworks “programmatic intent,” and suggests critical approaches need to move beyond materiality as an essential feature of steampunk (“Defining” 516). I agree: while technology is undeniably foundational to the steampunk aesthetic, discussions of steampunk retrofuturism should encompass more than technofantastic anachronisms, automatons, and airships; the ambitions of late Victorian progressives were more concerned with medical advancements and human rights than with sky dreadnoughts or steam powered automatons.


Steampunk does not seek to reconstruct the past in literature, art, or fashion, but rather constructs something new by choosing elements from the Victorian and Edwardian past to create something that evokes those periods. For purposes of concision, I identify this borrowing from Victorian, Edwardian, and the speculative tradition as bricolage. While that term has been used to denote serious work, I have appropriated the term to signify steampunk that lacks self-reflexivity about the ramifications of combining the disparate elements from a period of colonialism, ethnocentrism, and patriarchy. I distinguish bricolage from detournement, another term I have appropriated. In this use, detournement should be understood as the highly self-reflexive combination of these disparate elements in bricolage, which then seeks to invert the original meaning of those elements.


I would suggest that the impulse to invert the meaning of Victorian era features in steampunk stems from Latham's position of regret (341). The political stance of steampunk is often a reaction to colonial attitudes and the hegemony of Empire. While resistance to these ideas existed in the Victorian period, this is largely the product of hindsight, a backward glance on the part of a postmodern individual considering history. This is crucial in our understanding of steampunk: the direction of the gaze into the past, not the future per se. Yet even this glance can be ambivalent, since Latham balances retrofuturist regret against nostalgia, the romantic longing for an idealized past. Both these emotions are expressed in steampunk literature. The aesthetic does not demand one or the other, but permits the use of both, sometimes complexly in the same work, which speaks to the elasticity of the steampunk aesthetic. There is room for both the nostalgic whimsy of Blaylock, and the regret-filled ponderings of Moorcock. As Christine Ferguson noted, “the real and substantial commitments—political, historical, emotional, and aesthetic—of individual steampunks have not crystallised into collective subcultural tenets” (67). This ambivalence toward the supposed oppositional politics is only the beginning of the complexity surrounding limiting the boundaries for what constitutes steampunk.


Early in my study of steampunk, I suggested pastiche as a useful term for understanding the mash-up of many elements in steampunk. But not all steampunk attempts to imitate earlier styles; while a number of works do, many steampunk writers draw together elements from various story traditions, not any one story or author in particular. Accordingly, bricolage seems a stronger candidate, indicating a patch-work of diverse elements, which steampunk clearly is. Patrick Novotny, summarizing Jim Collins’ Uncommon Cultures: Popular Culture and Postmodernism, uses bricolage to denote “the transgressive activity of individuals who are able to appropriate cultural styles and images for their own ends” (102). Perhaps more extensively than cyberpunk, steampunk exemplifies Novotny’s postmodern bricolage, as it “extracts ‘found’ materials out of their original context and juxtapositions them in other representational settings” (100), engaging in the postmodern novel’s “poaching” of multiple genres (McHale 25). Whether it is called poaching, pastiche, bricolage, or detournement, the constant is the act of appropriation. I am engaging in my own act of appropriation, using the terms bricolage and detournement to indicate how a steampunk artist’s act of appropriation is impelled by nostalgia or regret.




The casual reader of Frank Reade would likely grasp only the bricolage of excerpts and images from the original Frank Reade dime novels with real historical events and photographs. Such a read sees Guinan and Bennett as mere entertainers, having created something "cool" to place on one's coffee table. It is a conversation piece: "isn't that interesting," we remark at how clever Guinan's art is, seamlessly blending real historical images with models of Reade's invention. However, this bricolage sometimes moves on to what Novotny calls detournement, “the appropriation of existing cultural fragments in such a way as to alter and invert their meaning” (100). Building on Novotny’s argument, I suggest that steampunk always involves bricolage, the weaving together of dissociated elements to create something new, but only occasionally moves on to detournement, since it often lacks what Istvan Csicsery-Ronay Jr. calls the “political-aesthetic motives of alienated subcultures” common to cyberpunk (267). When steampunk involves both bricolage and detournement, it has the potential to engage in a more sophisticated postcolonial commentary, as shown by Pablo Vasquez’s conflation of detournement with community as ideological weapons in “Steampunk: The Ethical Spectacle.” But it must be stressed that this is a potential, not inherent aspect of steampunk. 


Responding to Bruce Sterling’s accusation that current steampunk is “formalist masturbation” in the Atompunk mailing list, Michael Doyle claimed that “detournement is exactly what were [sic] in the business of here,” before speaking to the spectrum of steampunk collage: 
Bad steampunkers just randomly stick gears on shit, while really good steampunkers [like the folks behind the Sultan’s Elephant for example] arrive at something truly remarkable and new through the byzantine design process of understanding, problem defining, contextualizing, recontextualizing, narrative writing, re-recontextualizing, etc.
While Doyle is speaking of physical steampunk art, the idea clearly holds true for steampunk narratives as well, as evidenced by Jess Nevins’ estimation the need for political subtext in "true" steampunk. I am uninterested in entering the discussion for what constitutes the seemingly transcendent idea of "true" steampunk, a conversation that strikes me as far too reminiscent of arguments among evangelical Christians for what constitutes a "true" Christian. Instead, I am interested in delineating a spectrum of intent on the part of steampunk artists and writers using bricolage and detournement. The spectrum should not be read as valorising one of these positions over the other: I enjoy Blaylock’s whimsical bricolage as much as Moorcock’s political detournement. 




And this is precisely why I think Guinan and Bennett produce some of the best steampunk detournement in their art and writing. As I've already determined, Frank Reade has a "gee-whiz" sense of wonder about it with its fantastic machines and globe-spanning adventures. It is, in short, enjoyable to read. However, as with Boilerplate, Guinan and Bennett aren't simply interested in asking "what if we'd had really cool airships and submarines during the turn-of-the-century?", but rather using those elements, not as counterfactual, but one might say mega-factual. That is to say, once again, the inclusion of Frank Reade's amazing machines, like Archie Campion's automated soldier, do nothing to change history. History remains the same. The fantastic vehicles do not act to change history, but to draw our attention to some of the indignities and atrocities of history. 


Again, this echoes Evans's observations regarding Verne's vehicular utopias, when he notes that "[m]ost often, Verne's vehicular utopias are fully enclosed and solidly protected from the alien--and sometimes menacing--environment through which they travel" (100). These machines are the perfect way to travel in foreign lands because, with their ironclad defences and privileged amenities, they require no engagement with the foreign lands they travel through. Consequently, Frank Reade Jr.'s inventions become metonymic devices for European and American values throughout the book. Frank Reade and his companions travel in foreign climes, but more often than not, at the behest of the American government's military interests. And it is in these moments that Guinan and Bennett show their true intent, as in the description of "The American Holocaust": 
Millions of Native Americans were killed or forcibly relocated and reeducated during the nineteenth century. Many historians assert that their treatment fits the definition of genocide . . . The Battle of ADobe Walls and Apache campaigns were part of these cycles, as Indians were squeezed onto ever smaller reservations, mistreated by corrupt agents, and hunted when they fled. (76). 
 Two pages over, this historical sidebar is reinforced by an excerpt from the Frank Reade library #87, where Frank unleashes the fury of one of his war-machines on the hopelessly outgunned Apaches: 
At that moment the foe were distant over half a mile. But Frank's aim was true, and the projectile struck in their front rank. The effect was indescribable. Horses and riders were thrown high in the air. Others were hurled left and right like puppets. A mighty hole was blown in the ground. Again Frank trained the wonderful electric gun. Again a projectile burst in the midst of the terrified body of Indians. A score of them were killed. They broke and fled in wild confusion. They were unable to understand the nature of the terrific death balls hurled at them . . . Frank's face still wore the same grim smile. (78) 
On the next page, I found myself surprised to read Alchise, the leader of the Apaches prevailing upon Frank's conscience, so that the man who was only recently bombing the Apaches to hell, now reflects upon the tragedy of the Apaches' plight: 
It is a stain upon the honor of this country that the greed for gain of a few unscrupulous individuals should have led to the appropriation of those lands which were really the property of the Apache, and where he was happy and content. But we will indulge in no homily upon the government's Indian policy, or the injustice therefrom accruing.(79)
I can't help but wonder if this isn't an amendment by Bennett, given Jess Nevins' pronouncement of the Edisonade as "a racist, imperialist genre full of unexamined assumptions about the superiority of the White Man and the moral righteousness of acquisitiveness and expansionism," the Frank Reade adventures being no exception (Fantastic Victoriana). Nevertheless, regardless of who wrote this last passage, it is Guinan and Bennett's bricolage of the elements of the history of America, the fictional history of the Reade family, and their own appropriation of both to communicate something that seeks to shed light on the very "cheap jingoism" and "racist stereotyping" the Edisonades promulgated (Bleiler qtd. in Nevins, Fantastic Victoriana). This is the achievement of Frank Reade - it is not an academic work studying the Edisonades, but rather a counterfictional work that seeks to engage in writing that fits Heilmann and Llewellyn’s narrow conception of neo-Victorianism, wherein “texts (literary, filmic, audio/visual) [are] in some respect . . . self-consciously engaged with the act of (re)interpretation, (re)discovery, and (re)vision concerning the Victorians” (4). 


I imagine Latham’s nostalgia and regret as the ends of a spectrum parallel to the impulses of bricolage and detournement. Steampunk’s nostalgic impulse combines neo-Victorianism, the feel of the nineteenth century, with industrial technofantasy. Steampunk’s melancholic impulse, regret, is actively aware of how that combination implies certain things: if one evokes the period of the British Empire, then the dark side of colonialism is an inherent facet of that evocation. Regret/detournement in steampunk, being aware of these problems, can uncover them, and often makes them the focus of the story. However, even when attempts are made at reinterpretation or rediscovery, there are many instances where that attempt is thwarted by what might be called an insufficient response to regret. That is to say, it has the appearance of regret, but is still closer to nostalgia on the spectrum. 


Thankfully, works like Guinan and Bennet's Frank Reade are able to achieve a certain amount of both nostalgia and regret: the artist and writer have given us another adventure to embark on, on par with Boilerplate's globe-trotting exploits: and like its predecessor, this book also asks us to take an adventure into re-evaluating the dark moments of history, and hopefully applying the lessons we learn to the present.


Works Cited


Colwell, C. Carter. “Primitivism in the Movies of Ridley Scott.” Retrofitting Blade Runner. Ed. Judith B. Kerman. Madison: University of Wisconsin Press, 1997. 124-131. Print.


Csicsery-Ronay Jr., Istvan. The Seven Beauties of Science Fiction. Middletown: Wesleyan University Press, 2008. Print. 


Doyle, Michael. “[Atompunk] Futurismic detournement, aka ‘formalist masturbation’.” Online posting. 16 December 2008. Atompunk Mailinglist. Web. 29 May 2012. 


Evans, Arthur B. "Vehicular Utopias of Jules Verne." Transformations of Utopia: Changing Views of the Perfect Society. Eds. George Slusser, et al. New York: AMS Press, 1999. 99-108. Print. 


Ferguson, Christine. “Surface Tensions: Steampunk, Subculture, and the Ideology of Style.” Neo-Victorian Studies. 4:2 (2011): 66-90. Web. 26 June 2012. 


Latham, Rob. “Our Jaded Tomorrows.” Science Fiction Studies 36.2 (2009): 339-349. Web. 


McHale, Brian. “Genre as History: Pynchon’s Genre-Poaching.” Pynchon’s Against the Day : A Corrupted Pilgrim’s Guide. Ed. Jeffrey Severs. Blue Ridge Summit: Rowman & Littlefield Education, 2011. 15-28. Print. 


Nevins, Jess. “Prescriptivists vs. Descriptivists: Defining Steampunk.” Science Fiction Studies 38:3. (2011): 513-518. Web. 29 May 29, 2012. 


Novotny, Patrick. “No Future! Cyberpunk, Industrial Music, and the Aesthetics of Postmodern Disintegration.” Political Science Fiction. Eds Donald M. Hassler and Clyde Wilcox. Columbia: University of South Carolina Press, 1997. 99-123. Print. 


Onion, Rebecca. “Reclaiming the Machine: An Introductory Look at Steampunk in Everyday Practice.” Neo-Victorian Studies 1:1 (2008): 138-163. Web. 5 June 2012. 


Vasquez, Pablo. “Steampunk: The Ethical Spectacle.” Tor.com. 7 October 2011. Web. 26 June 2012.

Steampunk Beaver vs. Arrogant Man on a Moose

$
0
0
The following are variants of a strip I submitted to the Dominion Dispatch last year. The image was also featured as last year's top bar. I couldn't decide on my favorite punchline, so I made several versions. It's my whimsical way of saying "Happy Canada Day" this year, and introducing Canuck Steampunk, year three.

The final version of the top bar, one of my all time faves.

Here's Version 1 of the strip, which I think has the best pacing. 

The Second Version

The Third Version, which makes me laugh - This was the final version I submitted. The title addresses why I wrote the strip in the first place, which was to make a joke about how this peaceful Canadian icon (from a nation of ostensible peacekeepers) is driving around with a huge steampunk gun on the front of his car. This was also meant as commentary on the ubiquity of sidearms in steampunk cosplay. We're not sure who we're at war with, but we have guns just in case - even in Canada. I thank Cory Gross and Dave Malki at the bottom of the strip: Cory, because the steampunk Beaver was his idea, and Malki, because I was riffing off the style he renders his hilarious Wondermark comic with.


The Great Canadian Steampunk Heist: Rush and Justin Bieber

$
0
0
Earlier this year, I was interviewed by USA Today for an article on Steampunk which referred to the "horror of the steampunk crowd" at Canadian pop sensation Justin Bieber's appropriation of the steampunk aesthetic for the video promoting "Santa Claus is Coming to Town." A number of comments to the article noted that clearly, despite Kory Doyle's bold statement that "All are welcome and everyone's correct" under the steampunk umbrella, Justin Bieber and anyone like him, is not. The article informed ignorant me that someone had made a Bieber Minus Bieber video, which tosses the Bieb out on his head and resets his images to Dr. Steel's "Build the Robots."

 It's the Steampunk Disney thing all over again. Steampunk is whatever you want it to be, unless you want to sell it at Hot Topic, or use it in a mainstream pop music video. I guess the argument might be that the Bieb's style of music isn't steampunk, or that he doesn't represent the politics of the more activist-oriented steampunk. Mostly, from the little invective I've gleaned about the video, people seem pissed off that Bieber "appropriated" steampunk when he isn't even part of the scene.
 Kettle Black, anyone? What is steampunk, if not the appropriation of disparate elements we can hardly say "belong" to us? Oh, I know - some of you were weaned at the teats of Queen Victoria herself, raised on a steady diet of Vernotopic and Wellsian matineee fare, you "were steampunk before you knew what to call it," etc. ad nauseum. But none of you are Victorians. None of you live in an alternate history. Steampunk is always, as I stated in my post on Guinan and Bennett's Frank Reade, bricolage. Sometimes, in its more thoughtful and intentional moments, it rises to the level of detournement. But it's always appropriation: like children at the craft table, we rummage through "magazines" of mid-to late nineteenth century fashion, early twentieth century industrial design, and the technologically magical, whimsical, and improbable. We cut out our pictures and paste them together, and we hold it up to say, "look at what I did." We formed a club of people who make the same sorts of pictures, like Mitch Hedberg's hilarious imaginary conversation between the originators of the clubhouse sandwich:
I order the club sandwich all the time, but I'm not even a member, man. I don't know how I get away with it. How'd it start anyway? I like my sandwiches with three pieces of bread. So do I! Well let's form a club then. Alright, but we need more stipulations. Yes we do; instead of cutting the sandwich once, let's cut it again. Yes, four triangles, and we will position them into a circle. In the middle we will dump chips. Or potato salad. Okay. I got a question for ya, how do you feel about frilly toothpicks? I'm for 'em! Well this club is formed; spread the word on menus nationwide. I like my sandwiches with alfalfa sprouts. Well then you're not in the fuckin' club! 
Bieber is sitting at the table, and he looks over to see what we've been up to. He copies what we do. We get mad, and tell him he's "not in the fuckin' club!" My daughter watches a show called Ni-Hao Kai Lan, which teaches good emotional reactions to bad situations. In "Everybody's Hat Parade," when Hoho the monkey copies Rintoo the tiger's hat design, Rintoo is enraged (Rintoo has serious anger management issues), until the wise child Kai-Lan sings a song about how imitation is a form of compliment. Add to this what I learned from Kirk Hammett of Metallica: imitation is creation. The steampunk scene is built on this, whatever the hell we're shouting about individuality. Go to a con and count the top hats or corsets and tell me we're being really individual. Alternate visions of iconic superheroes like Captain America at Comic Con this weekend are more individualistic than we are sometimes. How about a tattooed Cap? A black or Asian Captain America? That's craaazy!

The steampunk Bieber-rejection reminds me of what it was like working as a minister in Evangelical Christianity: we were known for what we excluded, not what we included. That's got to be a bad thing in any group, whether their ideology is built on a concept of grace or not. Bottom line, steampunks? Stop giving the Bieb such a hard time. He had as much right to appropriate the steampunk aesthetic as any of us have. Stop being jerks or I'll put you in time out.
 Why did steampunks give Bieber such a hard time, but no one's gone up in arms about the Bieb's fellow Canadians, Neil Peart, Alex Lifeson, and Geddy Lee of Rush? Rush's Time Machine tour, their Clockwork Angels disc, and the forthcoming tie-in novel from Kevin J. Anderson are clearly appropriating steampunk, but I haven't heard the same Bieb-tastic hue and cry this time. Is it because the novel is written by the man behind the novelization of the cinematic League of Extraordinary Gentlemen, the brilliant pastiche of Captain Nemo: The Fantastic History of a Dark Genius, or the Wellsian Martian Wars (the last two are available in newly released editions from Titan Books)? Or is it because Neil Peart has written the lyrics in tandem with Anderson's novel, so that Clockwork Angels is one of the most awesome SF concept albums since Coheed and Cambria's Armory Wars?
 Or is it because the stage design for the Time Machine tour looks like the stage Abney Park and Vernian Process should be playing on? Neil Peart's drum kit alone is a gorgeous work of steampunk art. It's easy to applaud Rush's appropriation of the steampunk aesthetic and still retain your sense of decorum. Having a moment of squee over Justin Bieber using steampunk might feel less dignified. But both artists are outside the "scene" of steampunk music, whatever the hell that is.

I'd say it this way: Justin Bieber and Rush have appropriated the aesthetic of steampunk and applied it to the visual concepts associated with their music, which is arguably not steampunk in any way. This is no less a use of the steampunk aesthetic than that episode of Castle. We need to stop talking about whether something is or isn't steampunk, and start admitting when steampunk is being used. Let's not ask "is Firefly steampunk?" but rather, "what elements of the steampunk aesthetic is Firefly using?" We might not always like it, but we can't deny it.

The Bieb made a steampunk video. Rush made a concept album in a steampunk world that Kevin J. Anderson is writing a novel in. Just because it's mainstream doesn't mean it ceases to be steampunk. And how about that appropriation of Bieber's imagery to reset to Dr. Steel's music? Isn't that the same sort of piratical appropriation steampunks accused the boy wonder of? I could use the word hypocrisy, but who knows, maybe the editor of the video had no such intentions. Ultimately, it proves that Bieber's use of the steampunk aesthetic was done well (and yes, I know, it was likely his marketing team, not him, but metonyms are so much easier). I for one, really enjoyed the video. Besides, to bastardize Billy Joel once again, "Cyberpunk, Ribofunk, even if it's steampunk, it's still SFF to me."

The Grey Griffins by Derek Benz and J. S. Lewis

$
0
0
Guest Post by Aaron Sikes, Managing Editor, Web for Doctor Fantastique's Show of Wonders


In The Brimstone Key – The Clockwork Chronicles: Book 1, authors Derek Benz and J. S. Lewis team up for a fourth story about the Grey Griffins. I have not read the previous three installments in the Griffins’ storyline, though it is clear that Benz and Lewis have a vibrant imagination and are enchanted by the world they’ve created together. The Brimstone Key is packed full of creative spectacles, wondrous inventions, and some clever use of contemporary trends. The target audience, if not all readers, will no doubt recognize the parallel between Round Table, a card game the Griffins play, and collectible card games like Yu-Gi-Oh and Magic: The Gathering.

All in all, the story promises an exciting ride through a magical world with intrigue and action at every turn. Unfortunately, and for some truly painful reasons, The Brimstone Key completely fails to live up to its promise.

Perhaps the biggest problem with the story is that there are no problems in it. If you want people to feel excited about a story, it helps if the characters in the story are faced with situations that are pressing, important, compelling, or dire. Good storytelling requires characters who encounter difficulties and overcome or at least engage with those difficulties, hopefully surviving and learning something about themselves in the process. Whether we’re talking about protagonists, antagonists, or the supporting cast, a good story will lead each and every character through an arc from beginning to end. A really good story will leave all remaining characters with options for the future, and not simply because that’s a necessary step to guiding readers towards a sequel. A good story will also be well edited, meaning the authors will be told both the good and the bad about their effort. And if something falls short or flat, the editor is there to keep the authors on track. The Brimstone Key doesn’t meet any of the above criteria.

The story revolves around a team of four friends called the Grey Griffins who discover a mysterious package in their secret fort, called “The Aerie” (three separate buildings connected by walkways, and replete with air-conditioning, refrigerators packed with food, various bits of electronic gadgetry, and a host of other conveniences that amount to something akin to a Bat Cave for tween superheroes). With that image in mind, how can readers be expected to believe the Griffins will have a problem with transferring to a new school? (That fact is laid down like a bit of a gauntlet in the opening pages).

From there, we get to watch the Griffins open the mysterious package, follow a small clockwork insect, and go on a rapid-fire adventure through a mystical place they reach by a portal. In this hidden place, the Griffins learn of a figure known as The Clockwork King, who resides inside a deck of Round Table cards, along with all of his menacing clockwork inventions. The deck is mysterious and foreboding as none of the Griffins have heard of it before, not even Max, the leader of the group and most accomplished Round Table player (he beat a Grandmaster or something in a previous story). When they return, the adventure starts with Natalia, the female member of the Griffins, conducting research (her specialty) to uncover the truth about the strange deck of cards and the even stranger clockwork monsters.

The rest of the story proceeds much like the opening action sequence. Rapid-fire scenes are presented as individual chapters so that the pace never truly lets up, but not because any particular scene demands we keep reading to find out what happens next. It’s simply a function of a book that is written with scenes that last anywhere from three to five pages on average, and in which the Griffins, if they encounter any problems at all, easily survive to take on whatever is next presented to them as a challenge. Only for these kids, there doesn’t seem to be anything resembling a challenge in their world, magical or otherwise.

In every single instance of action and supposed peril, the Griffins come out without a scratch by using their special abilities, regardless of what kind of stress they might be under (laser fire from giant clockwork monsters, for example). And, as I said above, the book would have benefited from some quality editing. In one scene, Max is described as swallowing sewage into his lungs and then, an instant later, gasping as he reaches for an object at his feet (i.e., down in the sewage he’s swimming through and supposedly drowning on, unless they snuck something in about his lungs being magical).

In situations where the Griffins can’t make it out on their own, which are few and very far between, they’re saved by the help of the many adults who orbit their activities and, in one case, always seem to be nearby just when things get tough. Coincidental appearances are effective plot devices, but not when they are used to solve a problem so the story can get back to descriptions about the wild inventions or nifty history surrounding this mysterious school the Griffins attend.

It’s called Iron Bridge, by the way, and had previously been destroyed for some reason. We find out, eventually, why it was destroyed, and that revelation, like every other one in the book, is entirely anti-climactic. This and every above complaint is rooted in my very first critique. Good storytelling requires characters, and The Brimstone Key doesn’t really have any. It has names, it has abilities, and it has vague descriptions (if any are given, and, for the record, it is not acceptable to assume readers have a familiarity with your previous books and therefore do not need to be told what your characters look like). To their credit, the authors tell us on the inside fold of the jacket that Max is the leader, Natalia is the brains, Ernie is the changeling, and Harley is the muscle. Then they leave out that Harley is also a technical wizard capable of reprogramming a hostile clockwork monster during a firefight, without being injured, and thereby shutting down an entire army of clockwork monsters that attack the Griffins. But there’s a short battle scene in the book that fills that in for us.

So there are no real characters, but surely there is dialogue to fill out the characters, give us a sense of who they are, their motivations, their fears, their hopes? Surely? No. No, there isn’t. There are passages of text presented between quotes, but it isn’t dialogue. It isn’t dialogue because every single character in the book speaks the same language, uses the same diction, and is apparently familiar with the exact same turns of phrase employed by every other character. Not every writer is a dialogue wizard, but a careful editor would have pinpointed this deficiency immediately.

If there was something compelling about the Grey Griffins latest adventure, it would be easier to lend a hopeful tone to this review. But that’s just the problem with the book. There isn’t anything compelling at all about a story of four young people who possess super powers and rare artifacts that allow them to defeat nearly any foe they encounter. And when they encounter a foe they can’t overcome? Oh, well, some adult will show up and help out at just the right moment. What is most painful about this review is that the authors are so clearly invested in the world they’ve created and in the descriptions and inventions they get to write and write about. They’ve also made a considerable effort at standing on the shoulders of giants by placing their protagonists in a special school housed in a hidden location in the space between the real world and the Shadowlands, and which is reached by a special magical train.

Yes, Benz and Lewis clearly draw inspiration from that young wizard’s story, and there is absolutely nothing wrong with that. But there is everything wrong with assuming it’s okay to take flat characters across story arcs that are one-dimensional. One dimension equals a single point on the map. In other words, no movement. Nothing happening. Sadly, the world Benz and Lewis have created, which could have been so much more, comes off as just Hogwarts with gears on.

Sherlock Holmes: The Whitechapel Horrors by Edward B. Hanna

$
0
0
Guest Review by Avigayil Morris, getting us back on track with a look at other Holmes pastiches from Titan Books.


I consider myself a Sherlockian, having eagerly devoured the entirety of the Sherlock Holmes collection at a young age, with many feedings since. One of the more common mediums for Sherlock Holmes is movies and television. I have enjoyed interpretations of Sherlock Holmes by Basil Rathbone (late 30s to mid 40s), Jeremy Brett (mid 80s to mid 90s) and the most recent addition, Benedict Cumberbatch, in the BBC: Sherlock (ongoing). Thus, when Mike asked if I would be interested in reviewing Sherlock Holmes: The Whitechapel Horrors by Edward B. Hanna (Titan Books, 2010), I jumped at the chance.

What I failed to realize at the time was this book actually falls outside my jurisdiction when it comes to mystery stories. True, it is a detective story, but a more accurate description would classify this book as a historical fiction. While my knowledge of Sherlock Holmes and Watson may be sufficient, my knowledge of Jack the Ripper was pretty much non-existent. I chose, however, to read the book before my trip to Wikipedia for a debriefing.

As a historical fiction, Hanna's book excels. The twenty-five pages of 'footnotes' at the back add substance and background to the reading experience. While some of the original story is adapted to accommodate Holmes, the details are as close to the original as could possibly be expected. Some details like the human kidney that was originally mailed to Mr. Lusk was mailed to Holmes instead - but the fact it was a kidney mailed, and the spirit of the letter enclosed is preserved. Details such as names, dates, and locations are matched (for the most part) to the historical account of the murders. Gruesome details of the throat slits, puncture wounds, removal of internal organs, and the mutilations per woman are also retold with acute accuracy.

Additionally, Hanna’s work has plenty of political content. The monarchy and political leaders of the day, such as Lord Randolph and the Prince of Wales, match what was known of their personalities and attitudes from research. The back notes provide more details on the known history of the political figures mentioned.

The result of this strong adherence to the actual timeline, details, and events creates a grounded, believable story. The amalgamation of historical ‘truths’ within the Sherlockian world is executed well, though becomes tedious in some areas. We see this when the story is worked around an absence from England by Watson, and then by Holmes, for the Hound of The Baskervilles mystery. Other mysteries are also commonly referenced, though not directly. Hanna grounds the story with other well-known characters from Doyle’s stories: Wiggins, The Baker Street Irregulars, Ms Hudson and Mary.

Hanna's work overall is quite believable. Once you get past some blatant character errors (mentioned below), the actual world and story created feel authentic. By authentic I mean a story that Sir Arthur Conan Doyle could have written, but perhaps never edited or finished. However, being written in the third person rather than through Watson detracts from this effect. If these are indeed Watson’s notes of a case he was not allowed to disclose until 100 years had past, why wasn’t the story written the way all of Watson’s stories are written: from his point of view?

Hanna's Watson is a marginally passable facsimile of the Doctor, with some personality quirks that were perhaps present but by no means prominent in Doyle's Watson. Hanna's Watson comes across as a bit of an ass, especially during his commentary on how the poor deserve their lot. He tends to challenge Holmes and authority figures more brashly, and has a temper issue. Though his loyalty is unquestionable and his compassion towards Holmes ever unmoving: we are presented with a version of Watson missing a portion of his big heart. Perhaps the story being written from a third party perspective lends itself to a more external view of Watson, uncoloured by his own opinion of himself.

Sherlock Holmes has adopted the missing chunk of Watson's heart as he shows great compassion beyond the usual capabilities of his famous cold methodical being. Holmes also seems to have developed a propensity for talking to almost anyone, certainly a habit that Doyle's Holmes never would have suffered. Hanna excuses this behaviour by using phrases such as 'Holmes was uncommonly chatty.' This would be more meaningful should it have been uncommon throughout the story. Also, Holmes deviates from his usual deductive methods and creates theories without facts – a moment that nearly gave me heart palpitations. Unfortunately, our famous detective is slow to follow up on evidence he knows is solid, and arguably could be blamed for the deaths of all but the first victim due to his possession of valuable knowledge he fails to act on.

Overall, the speech and mannerisms of both primary characters is spot on, and the interactions between them gave me a nostalgic feeling that is a good replica of Doyle's work.

Now for the meat – feel free to skip down to here if the above bores you to death. The story has two blatant errors, which I think are its downfall from a technical perspective.
  1. Sherlock Holmes knows who the perpetrator is with very solid evidence by page 71-72, after the first murder. He fails to act on it or disclose the evidence till much later in the book... several murders later. With this evidence he could very well have prevented the future murders. In my mind, blood is certainly on his hands. This issue is never approached nor dealt with.
  2. The Whitechapel Horrors is 440 pgs long. However, I knew beyond a shadow of a doubt who Jack the Ripper was on pg. 250. The connection was so incredibly blatant that Doyle’s Watson could have made the connection (and we know how daft he was). This is shameful for a detective story! When you give such valuable information away just over half way through the book, do you really expect people to finish reading? Hanna tries fumbling around with false leads in the latter half of the book that make Holmes look stupid, but the answer is blatant.
The worst part is the story takes a turn at the end, which is completely insane. Hanna via Holmes dismisses all the evidence collected throughout the story and suddenly doesn’t know whom Jack the Ripper is at all. The evidence that blatantly pointed towards a specific individual Holmes says is meaningless and that they just couldn’t have had the mind to do it. The end is outrageous and sure to boil your blood if you are a Sherlockian.

Even with the glaring errors, the book was an enjoyable read. I really liked the combination of actual history with one of my favourite fictional characters. If you enjoy Doyle's work, political fiction, or historical fiction I encourage you to take a gander and read Sherlock Holmes: The Whitechapel Horrors. However, if you like a good mystery that leaves you guessing till the very end, you are out of luck.

Ghosts of Manhattan by George Mann

$
0
0
Many thanks to Professor Cayne Armand, who continues our run of guest reviews here at the blog, while I recover from the stress of finishing my dissertation and anticipate my oral defence on September 17 (the five year mission might be ending a year sooner!). You can check out Armand's science fiction serial at starmadacomics.com.


I will begin this review by telling you that you should absolutely read this book. Trust me – with the sequel, this book adds a great deal of characterization that will only make reading the next book better. With that caveat, let us delve into the review of Ghosts of Manhattan. As you might guess, in my opinion, Ghosts of Manhattan is more of a prequel than a first in a series.

I enjoyed Ghosts of Manhattan well enough on its own. I will generally purchase a book if I find it interesting enough to read a second time – and I would buy Ghosts of Manhattan. I found it to be a great adventure and crime-procedural all rolled into one, with strong flavors of the 1920s period. As I read through the story I found myself comparing The Ghost to other vigilante/hero archetypes; The Shadow, Batman, the Phantom, and oddly enough, Flash Gordon.

I genuinely enjoyed the characters and the story that they moved in – even the villains. While a great crime procedural, I spent much of the book thinking that it isn’t intrinsically steampunk. It felt like Mr. Mann didn’t hit his stride with the steampunk aspects until the last third of the book, leading me to suspect that the steampunk was almost whitewashed on as an afterthought. As a bit of a spoiler for my next review, I can tell you that I was right to hope for more in the second novel of this series, and your willingness to read Ghosts of Manhattan will be rewarded.

I mentioned that the steampunk flavors felt whitewashed – let me elaborate. Within the first few pages we see The Ghost defeating some of the Roman’s mobsters, and during the course of battle are given our first taste of the steampunk aesthetic that Mr. Mann used in his world. The cars are powered by self-feeding coal hoppers, twin smokestacks rising at the rear of each and every car. Self-lighting cigarettes feature in the story – an interesting flavor of retrofuturism.

Our hero, the Ghost, has the ubiquitous boots, buckles, and goggles. He complements them with pneumatic flechettes and rocket boosters. Each of these steampunk-flavored pieces present an interesting premise, and I was hopeful for a great ride after reading the events of the bank robbery in the first chapter. Sadly, the story seemed to grind to a crawl, and aside from the appearance of the holotubes (holographic telephones), and self-lighting cigarettes, the steampunk aspects of the story faded into the background. I distinctly recall asking myself at page 33, “Isn’t this supposed to be a steampunk story?” The rich steampunk attributes that I had keyed myself up to anticipate were supplanted by a vivid world where I more expected to run into the cast of “Thoroughly Modern Millie” or “The Sting.” As the story progressed, I half expected the Roman to turn out to be Al Capone.

Not many pages after my doubts surfaced, I was soon given another morsel of steampunk, enough to draw me along, but my rhetorical question was far from banished and reappeared all throughout the story until I hit the last chapters. Between the action and the increased appearance of steampunk, I was well engrossed, and felt as though I were finally reading the novel I had anticipated.

My list of complaints, though few, would begin with foreshadowing. Allow me to preface that I don’t foreshadow easily – I didn’t expect the ending of “The Sixth Sense,” or “The Village,” for example. Throughout the story I felt as if the foreshadowing were ladled out rather than drizzled. It was so strong that the ending was not unexpected, nor the segue into the next novel; on the whole, much thicker than I would want in my normal reading.

Secondly, while it may seem a bit puritanical, I found it quite jarring that Mr. Mann would generally refrain from cursing throughout the novel, but would say f**k when referring to intercourse. To have such a dichotomy was both distracting and off-putting. Had he used more gritty language with his characters throughout, I wouldn’t likely have noticed.

Thirdly, the use of “fifty-dollar” words. There are some words in the English language, while useful and full of flavor, should still only be used once a page, and some, once in a novel. They are heavy, rare, and, like truffles in cooking, should be used sparingly. I recall reading a self-published novel where “victuals” was invariably used to refer to food. As a writer and an editor, let me tell you, this is a once-in-a-book word. In Mr. Mann’s case, the police zeppelins invariably moved “ponderously” in the “gloaming” night of New York – two words that add great clarity of image, but should not, in this author’s opinion, be used more than once in a story.

Finally, I feel as though the steampunk flavors inserted in the novel could just as easily be excised and we’d have a 1920s policier, just as interesting, and maybe a better story without the expectation of brass and steam. Were this a stand-alone story, I would argue that point more stridently. Having read both, I will say that the wedding of the two different setting flavors comes to fruition as Mr. Mann hits his stride in the second book, Ghosts of War.

Ghosts of War by George Mann

$
0
0
Many thanks to Professor Cayne Armand, who closes this run of guest reviews, while I recover from the stress of finishing my dissertation and anticipate my oral defence on September 17 (the five year mission might be ending a year sooner!). You can check out Armand's science fiction serial at starmadacomics.com.
 This is the second novel in George Mann's Ghosts series, and as I mentioned in my prior review, the heart of the Ghosts series. If you’ve not read Ghosts of Manhattan, you’ll want to read that story before reading this review, as I’m going to be required to spoiler some of the events of Ghosts of Manhattan in my review of Ghosts of War.

Initially hinted at in the ending of Ghosts of Manhattan, and featured on the cover of the novel, we spend much of this story interacting with the horrific brass and vellum raptors that are terrorizing New York City and who Lieutenant Donovan and the Ghost are trying to track down and stop. The characterization of these monsters is wonderful, painted in vivid strokes of inhumanity. This is contrasted well with the humanity of the Ghost. Where we spent much of Ghosts of Manhattan looking at the angst of Lt. Donovan, we spent much of Ghosts of War looking into the heart of the Ghost, and at his human struggle.

I will admit that my heart was thrilled to see such terrifically steampunk monsters, beings of brass and leather, using steam and pistons. The cogs of my heart churned furiously as the Ghost battled these monsters, not once, or twice, but the length of the story. While they’re not impossible for the Ghost to beat, they are a formidable foe – something that is often lost in modern storytelling. A villain that takes everything the hero can give--and then some--is a villain worth fighting. It makes a story worth reading. Mr. Mann quite thankfully chose this route.

We learn in this story that it was not The Roman that had created the moss and brass golems, but a mad scientist pressed into his service – and that these golems are his handiwork, as are the raptors.
These are not the only items of steampunk – as we had a continuation of all things that had been introduced in Ghosts of Manhattan. I’m happy to say that the dirigibles in this story do more than float ponderously in the sky – but I’ll not say more.

While the sophomore novels of a series are quite often the weaker novel of any series, the case is reversed here – Ghosts of War strikes me as the stronger of the two. As I said before, I recommend that you read both, to get yourself immersed in the storyline, in the world of the Ghost. I would recommend the purchase of both novels.

The story is not without its faults. While Mr. Mann does use grittier language throughout, he still refers to sex exclusively as “f**king.” I don’t know if this is a language disconnect, him being British and I, American. Not enough for me to put down the book, but jarring at those times I encountered it.

At a week’s remove from the story, I could now analyze very typical plot twists, twists that could easily be trite and clichéd. In the heat of the moment, as I flipped the pages of the novel as quickly as I could read, I didn’t notice them -- Mr. Mann’s use of them is enticing and refreshing. Where in other’s hands, they could detract from the story, Mr. Mann has woven a beautiful tapestry that pulls the reader along in excitement. This is absolutely a novel to let yourself be absorbed in.

While at first a bit off-putting to my scientific mind, I realized between the two novels that Mr. Mann’s reference to the supernatural through both stories is quite true to the Victorian period. I had at first thought to berate him for resorting to this measure rather than resorting to careful use of science. Reflecting on the novel after finishing it, I will actually give him applause for the integration of this aspect of Victorianism that is so often forgotten by other writers.

As I mentioned in my prior review, where we seemed to have two disparate setting pieces in Ghosts of Manhattan, I feel the two are well matched in Ghosts of War. Monsters of brass, vellum, and pistons assaulting the Big Apple in a reign of terror, a mad scientist working out his own longevity through artificial limbs, and the story culminating in a super-weapon quite apply powered by Tesla coils--I am much more pleased, and approve of the series on the whole.

Rating the story on our Steam Scholar’s scale, I would move this to a High rating for steampunk, and a B+ for the story and an overall B+ for the series.

Ten Books every Steampunk Scholar needs

$
0
0
I'm done. I'm finished. The mission has been completed. I'll tell you all about it soon enough, but for now, I'd like to share the last thing I wrote in the dissertation.

One of the proposed revisions my external reader recommended was an appendix of primary sources  essential to literary steampunk studies. I compiled this list based largely upon the popularity of these texts, not necessarily their scholarly or literary merit. While Dexter Palmer’s The Dream of Perpetual Motion might be more conducive to ostensibly serious textual rigour, its influence on the steampunk aesthetic is marginal. After reading over sixty steampunk novels, these are the ones I'd say are must-haves for literary studies in steampunk. There are many other works that are brilliant, or that address certain facets of the steampunk aesthetic, but in answer to the question "Where do I start?" this is what I'd reply. This is not my list of favourites, but rather a list of the books you need to be reading if you want to be talking about steampunk with any sort of authority.


Seminal Steampunk
Warlord of the Air by Michael Moorcock (1971): This is widely considered a seminal work of steampunk, and is often cited for its political subtext. It is still in print in an omnibus edition from White Wolf Publishing. The omnibus includes the sequels to Warlord.
Infernal Devices/Morlock Night omnibus by K.W. Jeter (2011): Angry Robot books released both of Jeter’s first steampunk works in an omnibus that includes a new foreword by Jeter, and an afterword by Jeff Vandermeer, co-editor of the first steampunk anthology and The Steampunk Bible.
The Adventures of Langdon St. Ives omnibus by James P. Blaylock (2008): While this edition from Subterranean Press is now out-of-print, it is the only comprehensive collection of Blaylock’s early steampunk writing, both short stories and longer works. Titan Books is reprinting Homunculus and Lord Kelvin’s Machine in 2013, for those who cannot locate a used copy of this collection. You'll be missing out though, both on the never-before-in-print "Hole in Space," and Blaylock's afterword.
The Difference Engine by William Gibson and Bruce Sterling (1991): No discussion of steampunk can be considered complete without some mention of this novel. While it is not widely appreciated due to its difficult nature, it remains one of the best-known early steampunk books.


Second Wave
Against the Day by Thomas Pynchon (2006): While Pynchon’s epic novel contains many other styles of narratives, the adventures of the Chums of Chance clearly owe a debt to the steampunk aesthetic. Those looking for a very serious and dense work of literature to study steampunk through need look no further. That said, it is not widely read within steampunk circles, so should not be part of a literary assessment of steampunk as a popular phenomenon.


(It must be noted that the following three books, released in the same month in North America, were arguably part of the avant garde of a steampunk publishing explosion, but demonstrated their superiority with other works released subsequently through the enduring popularity of the series each book started.)
Boneshakerby Cherie Priest (2009): In addition to catalyzing Priest’s career, Boneshaker popularized the genre for readers outside the subculture, and while it was not the first to do so, was arguably the book that reminded fans that steampunk could take place in the American West. 
Leviathan by Scott Westerfeld (2009): Along with its sequels, this Young Adult novel is one of the most widely read works of steampunk. While the plot is straightforward, Westerfeld’s technofantasies have a thematic resonance that transcends any formulaic plot elements.

Soulless by Gail Carriger (2009): While it continues to be reviled by critics who hold that steampunk should be serious, the tremendous popularity of Carriger’s Parasol Protectorate series cannot be denied. While I have yet to gather statistics, it is my impression that these books, and this first one in particular, are the most widely read steampunk works in the past five years.

Stormdancer by Jay Kristoff (2012): Since it was released late in the process of writing my dissertation, I was unable to include Kristoff’s first book in the Lotus War series in my discussion of East Asian steampunk and the problem of Victorientalism. Beyond simply being an excellent work of fiction, Kristoff’s Stormdancer provides an interesting secondary steampunk world based on nineteenth-century Japan.

Anthologies
Steampunk, edited by Ann and Jeff Vandermeer (2008): For a study of steampunk before the 2009 boom in popularity, one cannot do better than the first of the Tachyon series of steampunk anthologies. This book includes everything from an excerpt from Moorcock’s Warlord of the Air to short fiction by Jay Lake written in 2007. It’s an excellent resource for someone looking for a survey of steampunk from its first-wave inception to second-wave innovation.

The End of the Mission

$
0
0
I had hoped to be attending Steamcon IV this weekend, but my summer writing went better than I'd anticipated, and as many of you already know, the mission I began in 2008 is over. The end of the mission has left me mentally fatigued beyond my expectations, and so I regretfully bowed out of my presentations and attendance at Steamcon back in September. While it would have made the best party to mark the end of the journey, a few unexpected sources provided other landmarks to commemorate the end.

On the beautiful fall day of September 17, 2012, I successfully defended my dissertation. It had been four years since I made travel arrangements to attend Steam Powered in California in the fall of 2008, the event which kickstarted my research in so many wonderful and unexpected ways. It was an introspective day. I taught two classes at Grant MacEwan University in the morning, and then headed across the river on Edmonton's light-rail transit to wander the University of Alberta campus. I ate at one of my favorite fast-food stops in HUB mall, and then sat outside Rutherford House, one of the oldest buildings in Edmonton, lazily reviewing my dissertation while reflecting on the import of what was about to happen.

For those who wondered, getting to the end of a Ph.D. is a hell of an anticlimax. The defense itself was not easy, but certainly enjoyable. My committee was rigourous, but congenial. A few commented that they found my dissertation enjoyable and funny. I don't know how often that happens, but I'll take it as a compliment. Drinks afterward were fun; food with my primary advisor, Dr. Irene Sywenky, was a quiet way to end the day. My kids left a phone message before they went to bed: "What's up, DOC?" But there were no fireworks. I rode home on public transit, and listened to music while I walked from the bus-stop. The next morning, I rose, and returned to my teaching duties.

But it was over. It took weeks for this to sink in. And the result? I chose to read something other than steampunk. For the first time in four years, I could choose to read something besides steampunk without worrying I was falling behind on my work. I read Superman: Birthright, which is one of the best retellings of the origin story I've seen yet. I started listening to Dennis L. McKiernan's Iron Tower trilogy on audiobook, a series I've wanted to read since my early teens. I watched a lot of Godzilla movies. I played Pokemon with my son, and fell asleep with my daughter. While I haven't hated the past four years, the pace has been fucking relentless. I am slowing down.

People keep asking me if I'm publishing the dissertation. Maybe. I don't know. Sure, why not? There are interested parties. But significant portions of the final work share ideas with published articles, so I need to look into the copyright issues first. Mostly, I don't care. I'm done. I'm finished. And I did it in four years, instead of the five I'd anticipated. That feels more spectacular than being Dr. Perschon, believe me.

Reading through all those pages in preparation for the defense got me thinking about the goals I set when I started. I wanted to be in the avant garde of some area of research. I wanted to be the person other people had to quote and cite, to have the theory they needed to argue for or against. I wanted to be published in both academic and popular venues.

In the weeks leading up to the defense, On Spec magazine published its summer issue. I am a big fan of On Spec, so when they approached me about writing an article on steampunk for the magazine, I was elated. I have yet to conquer the fiction submission to them, but having the ask me on spec to write for On Spec was a real honour. My article is a summary of the dissertation, an accessible introduction to my theory of the aesthetic, titled "Through a Glass, Brightly: The Goggled Gaze of Steampunk." In it, I explain the aesthetic of steampunk through the "lenses" of neo-Victoriania, technofantasy, and retrofuturism. You can order the issue over at the On Spec website.

In the time since the defense, Steaming into a Victorian Future: A Steampunk Anthology  was released. Edited by Julia Taddeo and Cynthia Miller, this book represents the first academic anthology on steampunk in English. It's a gorgeous looking volume, and it contains the academic article I'm most proud of: "Useful Troublemakers: Social Retrofuturism in the Steampunk novels of Gail Carriger and Cherie Priest." Better still, Taddeo and Miller have organized the book with thematic coherence, so that my chapter is the middle act in an unintentional conversation on social commentary in steampunk. I'm not just proud to be part of this book, I'm proud to share space with writers who have been colleagues along the way, such as Dru Pagliasotti and Diana Pho.


In all honesty, I was more excited about On Spec and Steaming into a Victorian Future than I was about finishing the Ph.D. Sure, I'm relieved all that work is finally over. I'm grateful that I will no longer be graded. But the one-two punch of seeing my work recognized in both popular and academic venues confirmed that I had achieved what I set out to do when my advisor first asked me, "What will you be writing on for your dissertation?" I had suggested Nine Inch Nails' Year Zero as a collage of dystopic fiction, but she dismissed it outright: "Dystopia's been done to death. What else are you considering?"

Steampunk, I thought, I'm thinking about steampunk. I'm thinking about steampunk because no one else seems to be. I'm thinking about steampunk, because if I move fast enough, I can be one of the first people out of the gates with publications on it. I'm thinking about steampunk, because I want to enjoy my research topic with this is all over. "I'm thinking about steampunk," I told her. And four years later, I still am.

Steampunk Poe and Steampunk Frankenstein

$
0
0

Many fans of steampunk are also fans of speculative literature from the Victorian and Edwardian periods as well. This has lead to confusing the two, with people claiming writers like Verne or Wells are steampunk, but that's like saying Beowulf is Fantasy, which it isn't. Beowulf is one of the literary progenitors of Fantasy, but as a genre, Fantasy is largely a twentieth-century phenomenon. Steampunk  is a late-twentieth, early-twenty-first century phenomenon, as is clearly demonstrated in Running Press's steampunk line of classics: Steampunk Poe (anthology of short stories), Steampunk: Mary Shelley's Frankenstein, and the forthcoming Steampunk: H.G. Wells (War of the Worlds).

While some will argue that Running Press is simply cashing in on the steampunk name to sell yet another edition of these already much-reprinted classic books, a quick flip through these gorgeous volumes demonstrates the contrary. These books are positively bursting with the steampunk artwork of Zdenko Basic and Manuel Sumberac, which interprets the unexpurgated, unabridged, and most importantly, unamended text through a steampunk lens. Shelley is still Shelley, down to her introduction; the text is her Frankenstein, while the images are Frankenstein done in the steampunk aesthetic. Despite having read and studied Frankenstein many times, I was immediately tempted to put down what I was working on to begin reading the story yet again. The images evoked so many of the key moments, I was transported to the Arctic in pursuit of the Creature, to Geneva, and the University of Ingolstadt in a wonderfully surreal fashion. The steampunk imagery contains historical accuracy, but the steampunk elements lend them a quality of secondary worlds beyond this one, which Shelley's text arguably does. Basic and Sumberac render the Arctic a cold place beyond the Pale, beyond the borders of the spaces we know. My awareness of Roald Amundsen's expeditions fades into the background, and I am transported to a time when this was still a space as far away from European contact as the moon.

Likewise, Poe is reinvigorated. While I still love Doré's renderings of Poe's tales, these steampunk interpretations, with their considerable artistic license, seem well suited to the oneiric quality of Poe's horror. They look like dream images, chimeras matching Poe's perspectives of madness. The steampunk goggles become lenses of nightmare, windows into spaces of insanity, instead of the usual focii of romanticism and adventure.

I was very pleased to see that Running Press had not tampered with the original works. These are not mash-ups like Pride and Prejudice and Zombies, or Android Karenina. Running Press has put old wine into new wineskins, with excellent results. As steampunk becomes more mainstream, one can imagine young fans of Westerfeld or Slade wandering through the Young Adult section of their bookstore, or searching for "steampunk" on Amazon, and coming across the covers of these volumes. Hopefully, they'll disregard conventional wisdom, and judge these books by their covers, entranced by the artwork. I imagine them picking the book up, and being drawn into the story through the art. They make their purchase, with only a vague idea of the world they are about to enter. They know these are old works; they have heard their teachers or parents speak of them. They are interested in steampunk and know it shares something with these texts. The images have spoken of this pedigree. They open the book at home, sitting in their bed, and take a journey into some of the greatest stories penned in Western literature.

Cashing in on the steampunk name? One may level that accusation at Running Press, but not at the authors nor the works themselves. I certainly wouldn't. These are the grandparents of steampunk. They have every right to cash in on that term.

Postscript: While I have not seen the art for Steampunk: H.G. Wells, it seems likely that Zdenko Basic's cover is indicative on the ongoing quality he has brought to these first books in this series. I'll be reviewing it when it gets released in 2013. I'm excited to see it, and I hope someday we see a Steampunk: Verne from Basic and co. But a note to Running Press - no second rate translations of Verne!
Viewing all 63 articles
Browse latest View live